Beta Every Loop you run during the beta is free. No card, no trial clock. Save your spot →

EVERY GAME WORTH PLAYING

The games that make a golf trip a competition. What you do, how it counts, and the shots that keep it honest. Loop scores the ones marked live, hole by hole, from any phone in the group.

Scored in Loop

Better Ball

Two players a side, everyone plays their own ball, and only the low net score counts on each hole. The most forgiving partner game in golf, and the one most crews start with.

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Scored in Loop

Scramble

Everyone hits, the side picks the best ball, and everyone plays again from there. The lowest-pressure format in golf and the right call for the second round of a long day.

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Scored in Loop

Stableford

Points per hole instead of strokes per round. Good holes are rewarded, blow-ups cost you almost nothing, and a player out of the tournament on the second day still has something to play for.

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Scored in Loop

Shamble

Take the best drive, then everyone plays their own ball in from there. Half scramble, half better ball, and the game that most reliably produces a good time.

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Scored in Loop

Alternate Shot

Take turns hitting the same ball. The game that will pressure-test any friendship, and the one every Ryder Cup morning is built on.

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Scored in Loop

Singles

You and your opponent, no partner to save you. The purest competition in golf and the reason the last day of a Ryder Cup feels the way it does.

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Scored in Loop

Aggregate Team Score

Every score on the side counts, added up hole by hole. The team game with real consequences, and the one where you genuinely do not want to let your partner down.

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Scored in Loop

Cheetah

Two dots on every hole: one for the best individual score, one for the best team score. Half individual competition, half team game, and it swings right to the end.

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Scored in Loop

Scotch

Five points on every hole for five different things. A match can turn over completely in one swing, which is the entire point of it.

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Scored in Loop

Umbrella

The same five points as Scotch, but each one is worth the number of the hole. The eighteenth is worth eighteen times the first, so nothing is over until it is over.

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Beta · free

Get your crew on the beta.

We're bringing crews on a few at a time. Tell us about the trip and we'll come back with a code. Then it's yours to run.

  • Free for every Loop you run during the beta
  • Build your first Loop in five or ten minutes, on your own
  • Your record carries over when we launch
SAVE YOUR CREW A SPOT
This goes to the Loop team. We only use it to talk to you about the beta.